WG, you have done such a great job, given us lots of pretty tanks, some good maps and even some fun things to do, you let us run around maps, shooting at things, and if we really don'rt want to, we don't even have to pay for the pleasure!
But why, tell me why, have you broken all this with 2 very simple things ?
MM & Arty!
Forget trying to keep up with the other tank game, you have already lost that battle, and with their up-and-coming new game mode, adding long overdue special in-game mods that should have been there sooner isn't going to cut it. Instead of fixing the real problems or grievances players have been complaining about for years, you try to cover up with some sweet eye-candy..
Artillery are such a small player base, why are you so reluctant to change it? The sandbox idea wasn't bad, needs some slight changes but at least it is workable, as for the MM system, I feel you can't change it because it is the very heart of how you #balance players over a longer period, nobody can understand what is so difficult to add a second routine to re-[edited] and change teams to evenly match/balance the actual tanks chosen for the next battle.
This is a video of my first battle, this morning, and right now, I am not sure if there will be a seicond one today.. so low is my enthusiasm for this game, even after weeks of successes and new goals achieved all that hard work and renewed encouragment disappeared within 50s of my gaming time today.
It's just not worth the effort, too often the MM or arty or RNg disadvantages you or frustrates you to a point that the game becomes unplayable.
As a side note, I have even been contemplating about the effects of my recent wining streak on other players, those that have lost in the battles that I have won, are they then sat there in disbelief too, as their team unfolds into a 5-15 loss or even worse?
Somebody wrote: As soon as we press the battle button, we are all losers!
(I would quote you if I knew where it was you posted it, sorry )
how true that really is!